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Tuesday, 12 February 2019

CGI gummy bears anyone?

So for this assignment I am creating candy good enough to eat! I chose gummy bears since I like their interesting shapes and thought it would be a fun challenge to recreate that soft, transparent texture. I started off getting the basic shape in Maya.


After I got the basic shape in, I decided to throw the model into Zbrush to get the smooth organic details.


After I finished my details I re-topologized the model to keep the poly count as low as possible with the desired detail.

After I was happy with the result. I put it into Houdini


I created multiples of the same geometry and added a bowl. Now I'm off to texturing. Stay tuned!

You can view the whole process on my website here

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