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Tuesday, 18 December 2018

Space Ship rendered

Hey everyone! So here is my rendered spaceship. My work process for this was starting off modelling in Maya, it's actually my first model in Maya. I then did the UV and ID mapping in Maya,  baked the ID maps in Substance designer. From there I jumped into substance painter and started to texture. The final renders are done in Iray in substance painter. It was a bit slow but I enjoyed the process. I still have a long way to go with changes on the way. Though overall I am very pleased with my first modeled, UVed and textured piece. There will be more to come for sure! :)

#maya #spaceship #alienship #ice #frozenspaceship












Check out my whole process on my website Here

Monday, 10 December 2018

Then and now

So today I wanted to post on how my ship looked like in my first attempt and how I have improved! First attempt in Maya modeling right here :)

My finished piece!






So moral of the story is, keep modeling!


You can check out my whole process with this project Here

Tuesday, 4 December 2018

Rough storyboards

Moving onward with the project. here are some rough storyboards I have put together for the film.



Monday, 26 November 2018

Filming day part 1!

I spent my Sunday as a VFX supervisor with the team filming the first scene from our student film, Oh Shipped! Based on my spaceship design, the writers came up with a story called "Elven Enterprise" Where two cosplayers where renting out my ship!

I got to spend the day with "Spock" and "Legolas"!


 The preparation took some time with the prosthetic ears. Since I have to play the role of makeup artist as well. Though I received a lot of help couldn't of asked for a better group of people to work with!

I even got to wear the wig for a bit while the Elven braids were being done! Thanks for the help Sydney!

Took time to make the ears blend, but it looked awesome in the end!




It was a great experience being on a film and green screen set, with a film crew and actors. We were going with a cyberpunk space theme!


The actors Luai and Maddy were amazing! They delivered their lines Perfectly and maintained their eye lines for VFX. "Spock" maintained his unemotional calm while while mastering the raised eyebrow. "Legolas" was more excited with an emotional vocal range. It was great seeing the contrast between them!


Overall great experience and was lots of fun! Got to meet some great people and have awesome conversations! Thank you everyone! Can't wait till next filming!

#ohshipped

Monday, 19 November 2018

Fiished Spaceship!

So I finally finished my ship. I got to a place where i am happy with it. Solved some design issues and been learning a lot. It is ready for texturing and rigging!





You can check out my whole process on my website Here

Monday, 12 November 2018

Landing gear and environments

So for the rigging part of the ship. I constructed landing gear that will come in and out of the ship. This part is a little more mechanical compared top the rest of the ship since it requires specific movement and needs to look believable.





As for the environment. I composited an ice crystal world in class which is what I envisioned the spaceship flying through.


You can check out my whole process on my website Here

Monday, 5 November 2018

Space Ship model in progress

So here is my current space ship model. This ship is for a George Brown college student film called Shipped! This is my current progress.
This is my original concept for the ship to show for comparison.
I've added some extra details since and still tweaking some parts like the two jets in the back.

As for the front, I will have spinning gears and moving parts that I will rig behind the class on the top.


I have a scale reference here on the size of the ship

I will be adding landing gear at the bottom and aligning the shapes a bit more. The circle pattern inside the central back jet will act as a propeller with individually spinning circles. Will update my progress next week so stay tuned!

My whole process can be seen on my website Here
 




Monday, 24 September 2018

Spaceship design concepts

Space ship project part 1
Ewelina Dolzycka

So for my VFX project, I am designing a space ship. I knew from the beginning that I wanted my
spaceship to have a unique, out-worldly, celestial feel. At first I was inspired by the classic UFOs flying saucer shape. I also took reference from the intricate patterns of the kaleidoscope and the designs of an astronomy and navigation device called an astrolabe.


I really like the idea of symmetric moving parts used for powering and navigation in the ship. Along with the combination with a flying saucer. I came up with something like this for my first design





I like this design. Though I started to feel that I could create a more interesting shape. So I came up
with this.

I though this design may add some more visual interest in the overall silhouette. I still liked the
previous one. I had the idea to combine them. Here is what I got.

My idea with this is to have the ship serve as a base for the UFO.That is able to separate from the rest of the ship when it needs to descend onto a planet. I find this makes the ship more interesting. Along with creating lots of moving parts for the rigging process. It has been a challenge with the technology because I didn't want my alien space craft to be powered by human looking jets or motors and looking like a generic spaceship. So I did some research and I've always been interested by the golden ratio and sacred geometry. Which are basically mathematical
patterns that are reoccurring in nature. I found a video on how vibration and frequency are used to
manipulate sand partials.

https://www.youtube.com/watch?v=gtjxYpQZs6g&t=0s&index=353&list=WL

This made me think of the kind of technology that aliens and being from other dimensions would use
for propelling their vessels. There is something satisfying about looking at symmetrical geometric
patterns so I wanted to incorporate them into my design and functions of the space ship. I imagined
some kind of ethereal light or lazes emitting from my ship creating patterns in time and space that can
manipulate matter.

 

Lastly I was also really inspired by fancy watches that are beautifully crafted by master artisans. I want my ship to have that same feel. So I looked some up.



the the watch gears are going to be interesting to rig. Still perfecting my model. Will post when finished :)





(Please note: I do not own any of the reference images, They are just used for research purposes. The only images I own are myspace ship concept art)

My whole process can be seen on my website Here